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One of the most popular sets of search terms we see in our website statistics relate to enabling Flash in WebRenderer. When we designed WebRenderer, we built it knowing that Flash was still being used and demanded by a lot of users, so we made sure that you could enable it within WebRenderer. Importantly, we made it easy for you to activate. Read more..
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We are often asked how our clients use WebRenderer in their projects. There are thousands of different use cases our ingenious clients have come up with that have both delighted and surprised us. WebRenderer is more than just an embeddable Java Swing browser. WebRenderer also gives you, the developer, complete access and control of the browser. Read more..
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Given that HTML5 is clearly the near-term future of web content display, we decided to implement HTML5 video support within our WebRenderer Swing Edition. This feature is implemented without any external plugins as an “built-in” feature that is entirely lightweight. HTML5 video support is now enabled in our standard download and latest update package. Read more..
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One undocumented feature of WebRenderer Swing Edition is the inbuilt support for HTML 5 WebSockets. WebSockets can be enabled (and disabled) “on the fly” at any time with a simple call to setPrefProperty. Read more..
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From time to time WebRenderer is deployed within an Applet. Applets provide a convenient mechanism for launching client applications within the browser. WebRenderer however requires different libraries based on the target platform (Windows, Linux, OS X, Solaris) and architecture (32/64 bit). Traditionally to run an Applet, you needed to specify all of the libraries that are required, and they will all be downloaded. If you intend for the Applet to run on multiple platforms, then traditional Applet deployment means that all the libraries for the supported platforms are required which results in the downloading of many unnecessary files. Read more..
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Mouse gestures are one of those great “add-ons” that enhance browser usability. For those that are not familiar with mouse gestures, they are a browser navigational aid that works via mouse movements. Mouse gestures have been around for some time now and we thought it would be good to show how to implement mouse gestures in WebRenderer. Read more..
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WebRenderer is one of those SDK’s that can appear overwhelming on first look. For this reason we always shipped a “bare bones” Test Browser (TestBrowser.java) with the product. The Test Browser has at times baffled people due to it’s lack of features. The Test Browser was “featureless” by design as we wanted to keep the starter example code as compact as possible so that developers could embed WebRenderer in just a few lines of code. This is important as we never wanted the learning curve and integration to be an overwhelming process. Read more..
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JadeLiquid™ is pleased to announce the long awaited release of the WebRenderer™ Swing Edition 6.0 supporting 64-bit systems. WebRenderer 6.0 includes support for both 32 and 64-bit systems on Windows™, OS X™ and Linux. SPARC Solaris™ is also a supported platform. The WebRenderer Swing Edition 6.0 release is the most advanced version of WebRenderer ever released. Read more..
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WebRenderer has long supported deployment via Java™ Web Start. With the upcoming GA release of our WebRenderer Swing Edition 6.0 (which supports 64bit systems) we have had some requests for documentation on how to deploy WebRenderer via Web Start on both 32 and 64bit systems. This blog hopefully offers a helping hand to those that wish to deploy across multiple operating systems with differing 32/64bit architectures. Read more..
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WebRenderer Swing Edition 6.0 beta #6 has officially shipped. With this latest beta we have included a few new important features including print preview, improvements to overall printing and a new set of API methods for high performance Text Searching and Highlighting geared for large web documents. Read more..
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These icons link to social bookmarking sites where readers can share and discover new web pages.
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