WebRenderer supports many third-party plugins
through standard browser plugin architecture.
of a third-party plugin that runs with WebRenderer is Macromedia
Flash. Flash is enabled by default if installed on the target machine
and the browser spawned is either Safari or Internet Explorer. If
the browser spawned is a Mozilla instance there are specific steps
are required to enable the plugin:
1. Un-jar the corecomponents-xxx.jar
add Flash plugin files (download and extract the Flash plugin) to
the corecomponents/plugins directory
3. JAR the 'corecomponents'
directory back-up creating a new version of corecomponents-xxx.jar
Flash plugin will now deploy within WebRenderer Mozilla instance.
note; if you have already run WebRenderer then the corecomponents-xxx.jar
will not extract and run with your plugin, and you therefore have
to force WebRenderer to extract these. This can be done by altering
the versionxxxx ("xxxx" denotes the version number) and
calling the BrowserFactory setCorecomponentsExtractOn method.
Alter the versionxxxx filename to mycustomdeploy
corecomponents-xxx.jar will now deploy with your plugin. The corecomponents-xxx.jar
will only extract if it does not find the versionxxxx file (in the
example "mycustomdeploy"), thus preventing performance
penalties (a slight delay on start-up) encountered with the
third party plugins can be used with WebRenderer we cannot make
any assurances regarding the quality of third party plugins or the
interoperability with WebRenderer.